game1.h
#ifndef __GAME_H__ #define __GAME_H__ #define _CRT_SECURE_NO_WARNINGS #include<stdio.h> #include<stdlib.h> #include<time.h> #define ROW 3 #define COL 3 void InitBoard(char board[ROW][COL], int row, int col); void DisplayBoard(char board[ROW][COL], int row, int col); void ComputerMove(char board[ROW][COL], int row, int col); void PlayerMove(char board[ROW][COL], int row, int col); char IsWin(char board[ROW][COL], int row, int col); //IsWin //'X'---电脑赢 //’0’---玩家赢 //‘Q’---平局 //‘ ’---继续 int IsFull(char board[ROW][COL], int row, int col); #endif __GAME_H__game.c
#define _CRT_SECURE_NO_WARNINGS #include "game1.h" void InitBoard(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { board[i][j] = ' '; } } // memset(&board[0][0],' ',row*col*sizeof(board[0][0])); } /*void DisplayBoard(char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { printf(" %c | %c | %c \n", board[i][0], board[i][1], board[i][2]); if(i<row-1) printf("---|---|---\n"); } }*/ void DisplayBoard(char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { int j = 0; for (j = 0; j < col; j++) { printf(" %c ", board[i][j]); if (j < col - 1) printf("|"); } printf("\n"); if (i < row - 1) { for (j = 0; j < col; j++) { printf("---"); if (j < col - 1) printf("|"); } printf("\n"); } } } void ComputerMove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf("电脑走:>\n"); while (1) { x = rand() % row; //row是3的话是0-2 row是5的话是0-4 y = rand() % col; if (board[x][y] == ' ') { board[x][y] = 'X'; break; } } } void PlayerMove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf("玩家走:>\n"); while (1) { printf("请输入坐标:>"); scanf("%d %d", &x,&y); if (x >= 1 && x <= row && y >= 1 && y <= col) { if (board [x-1][y-1] == ' ') { board [x - 1][y - 1] = '0'; break; } else { printf("坐标被占用,请重新输入\n"); } } else { printf("坐标非法,请重新输入!\n"); } } } char IsWin(char board[ROW][COL], int row, int col) { int i = 0; for (i = 0; i < row; i++) { if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ') { return board[i][0]; } } for (i = 0; i < col; i++) { if (board[0][i] == board[1][i] && board[1][i] == board[2][i] && board[0][i] != ' ') return board[0][i]; } if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ') { return board[1][1]; } if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ') { return board[1][1]; } //....判断平局 if (IsFull(board, row, col)) { return 'Q'; //平局 } return ' '; } int IsFull(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < row; j++) { if (board[i][j] == ' ') return 0; } } return 1; }test.c
#include"game1.h" void menu() { printf("**********************************\n"); printf("********* 1.play *******\n"); printf("********* 0.exit *******\n"); printf("**********************************\n"); } void game() { //printf("玩游戏\n"); char board[ROW][COL] = { 0 }; char ret = 0; InitBoard(board, ROW, COL); DisplayBoard(board, ROW, COL); while (1) { ComputerMove(board,ROW,COL); ret=IsWin(board,ROW,COL); if (ret != ' ') break; DisplayBoard(board, ROW, COL); PlayerMove(board, ROW, COL); ret = IsWin(board,ROW,COL); if (ret != ' ') break; DisplayBoard(board, ROW, COL); } if (ret == 'X') { printf("电脑赢\n"); } else if (ret == '0') { printf("玩家赢\n"); } else if(ret=='Q') { printf("平局\n"); } DisplayBoard(board, ROW, COL); //打印棋盘 } int main() { int input = 0; srand((unsigned int)time(NULL)); do { menu(); printf("请选择:>"); scanf("%d", &input); switch (input) { case 1: game(); break; case 2: printf("退出游戏\n"); break; default: printf("选择错误,重新选择!\n"); break; } } while (input); system("pause"); return 0; }