头文件(game.h)
#define _CRT_SECURE_NO_WARNINGS #include<stdio.h> #include<stdlib.h> #include<string.h> #include<time.h> #define ROW 3 #define COL 3 void Init(char board[ROW][COL], int row, int col); void Print_Board(char board[ROW][COL], int row, int col); void Player_Move(char board[ROW][COL], int row, int col); void Compu_Move(char board[ROW][COL], int row, int col); char Is_Win(char board[ROW][COL], int row, int col); int Is_Full(char board[ROW][COL], int row, int col);game.c
#include"game.h" void Init(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { board[i][j] = ' '; } } // memset(board[ROW][COL], ' ', row*col*sizeof(board[0][0])); } void Print_Board(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { printf(" %c ", board[i][j]); if (j < col - 1) printf("|"); } printf("\n"); if (i < row - 1) { for (j = 0; j < col; j++) { printf("---"); if (j < col - 1) printf("|"); } printf("\n"); } } } void Player_Move(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf("玩家走->\n"); while (1) { scanf("%d %d", &x, &y); if (board[x - 1][y - 1] == ' ' && x >= 1 && x <= row && y >= 1 && y <= col) { board[x - 1][y - 1] = 'X'; break; } else printf("走棋错误,重新输入!\n"); } } void Compu_Move(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf("电脑走->\n"); while (1) { x = rand() % row; y = rand() % col; if (board[x][y] == ' ') { board[x][y] = '0'; break; } } } int Is_Full(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { if(board[i][j] == ' ') return 0; } } return 1; } char Is_Win(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; int countx = 1; int count0 = 1; if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[0][0] != ' ') return board[1][1]; if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ') return board[1][1]; //行判断 for (i = 0; i < row; i++) { if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][0] != ' ') return board[i][0]; } //列判断 for (j = 0; j < col; j++) { if (board[0][j] == board[1][j] && board[1][j] == board[2][j] && board[0][j] != ' ') return board[0][j]; } if (Is_Full(board, row, col)) { return 'E'; } return 'C'; }test.c
#include"game.h" void menu() { printf("********************\n"); printf("***** 1. play ****\n"); printf("***** 0. exit ****\n"); printf("********************\n"); } void game() { char board[ROW][COL] = { 0 }; char r = 0; Init(board, ROW, COL); Print_Board(board, ROW, COL); while (1) { Compu_Move(board, ROW, COL); r = Is_Win(board, ROW, COL); if (r != 'C') break; Print_Board(board, ROW, COL); Player_Move(board, ROW, COL); r=Is_Win(board, ROW, COL); if (r != 'C') break; Print_Board(board, ROW, COL); } if (r == 'X') printf("玩家赢\n"); else if (r == '0') printf("电脑赢\n"); else if (r == 'E') printf("平局\n"); Print_Board(board, ROW, COL); } void test() { srand((unsigned int)time(NULL)); int input = 0; do { menu(); printf("请选择->\n"); scanf("%d", &input); switch (input) { case 1: game(); break; case 0: break; default: printf("输入错误,请重新输入!\n"); } } while (input); } int main() { test(); system("psuse"); return 0; }