三子棋---C语言

    xiaoxiao2022-07-14  144

    时间像一把流沙,就在自己不经意间,它便会悄悄从指间溜走。是的,距离我上次写博客已经过去了好久了,实在很惭愧,很久很久没有更新博客了,最近学校里有很多事情,还有考试,由于能力有限,我没能把这两件事情很好地融合在一起,好了,闲话不多说了,让我们进入正题。 今天的代码是三子棋,对于像我这样的初学者,对于这个代码的逻辑整理还不是很到位,不过在历时几天的积累下,我初步将这个代码整理好,希望能对像我一样的初学者有所帮助,并且也同时期待着有大佬能够给我一些改进代码的建议,在下不胜感激,下面附上代码。

    今天能做完的事,绝不拖到明天----苏步青。

    game.h

    #define _CRT_SECURE_NO_WARNINGS 1 #ifndef __GAME_H__ #define __GAME_H__ #define ROW 3 #define COL 3 void Initboard(char board[ROW][COL],int row,int col); \\初始化数组 void displayboard(char board[ROW][COL],int row, int col);\\打印棋盘 void playmove(char board[ROW][COL], int row, int col);\\玩家走 void computermove(char board[ROW][COL], int row, int col);\\电脑走 char checkboard(char board[ROW][COL], int row, int col);\\判断输赢 #endif

    game.c

    #define _CRT_SECURE_NO_WARNINGS 1 #include"game.h" #include<stdio.h> #include<stdlib.h> #include<time.h> #include<string.h> void Initboard(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { board[i][j] = ' '; } } } void displayboard(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { printf(" %c ", board[i][j]); if (j < col - 1) printf("|"); } printf("\n"); if (i<row-1) for (j = 0; j < col; j++) { printf("---"); if (j < col - 1) printf("|"); } printf("\n"); } } void playmove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; printf("玩家走:\n"); while (1) { printf("请输入坐标:\n"); scanf("%d%d", &x, &y); if (x >= 1 && x <= row&&y >= 1 && y <= col) { if (board[x - 1][y - 1] == ' ') { board[x-1][y-1] = '*'; break; } else { printf("此坐标已经被占用\n"); } } else { printf("坐标非法\n"); } } } void computermove(char board[ROW][COL], int row, int col) { int x = 0; int y = 0; while (1) { int x = rand() % row; int y = rand() % col; if (board[x][y] == ' ') { board[x][y] = '#'; break; } } } static int IsFull(char board[ROW][COL], int row, int col) \\此函数是专门为判断输赢所写,所以不用在头文件中引出。 { int i = 0; int j = 0; for (i = 0; i < row; i++) { for (j = 0; j < col; j++) { if (board[i][j] == ' ') return 0; } } return 1; } char checkboard(char board[ROW][COL], int row, int col) { int i = 0; int j = 0; for (i = 0; i < row; i++) { if (board[i][0] == board[i][1] && board[i][1] == board[i][2] && board[i][1] != ' ') \\判断一行 { return board[i][1]; } } for (j = 0; j < col; j++) { if (board[0][j] == board[1][j] && board[1][j] == board[2][j] && board[1][j] != ' ') \\判断一列 { return board[1][j]; } } if (board[0][0] == board[1][1] && board[1][1] == board[2][2] && board[1][1] != ' ') \\判断对角线 return board[0][0]; if (board[0][2] == board[1][1] && board[1][1] == board[2][0] && board[1][1] != ' ') { return board[1][1]; } if (IsFull(board, row, col)) { return 'Q'; } else return ' '; }

    test.c

    #define _CRT_SECURE_NO_WARNINGS 1 #include<stdio.h> #include<stdlib.h> #include"game.h" void game() { char win = 0; char board[ROW][COL] = { 0 }; Initboard(board, ROW, COL); displayboard(board, ROW, COL); while (1) { playmove(board, ROW, COL); win = checkboard(board,ROW,COL); displayboard(board, ROW, COL); if (win != ' ') break; computermove(board, ROW, COL); win = checkboard(board, ROW, COL); displayboard(board, ROW, COL); if (win != ' ') break; } if (win == '*') { printf("玩家赢\n"); } else if (win == '#') { printf("电脑赢\n"); } else if (win = 'Q') { printf("平局\n"); } } void menu() { printf("******************************\n"); printf("***** 1.play ************\n"); printf("***** 0.exit ************\n"); printf("******************************\n"); } void test() { int num = 0; srand((unsigned int)time(NULL)); do { menu(); printf("请选择:\n"); scanf("%d", &num); switch (num) { case 1: game(); break; case 0: printf("退出游戏\n"); break; default: printf("选择错误\n"); break; } } while (num); } int main() { test(); system("pause"); return 0; }
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